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"cp_orange_compound" (Read 206 times)
PsyCo.
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"cp_orange_compound"
Dec 24th, 2009, 12:18pm
 
Hey i am new to [FAT66] but I have to say your tf2 servers are great! I have been playing on them for some time now and i never get bored.
I made a map for tf2 some time back and thaugh i might propose you guy's to have it on your server (i hope i got the right thread).  
 
About the map:
 
It's a dev textured map (the orange type) that has 5cp's. It is composed of an outside court yard (with two towers in it) and a long corridor going all around it. I have tested it on lan with a few friends an they all thaugh the gameplay was good. Some one put it up on a server for a day and i got positive feedback from it. The cp's layout offers lots of differant stategies. I has life and ammo packs, secret passages (3 that are symetricle, so that are on both sides) and some props that give a good ambience.
I have got a few screen shots of it but i took them in hammer and they are old (updated the map a few times due to improvment).  
My map is now fully finished and has been tested in gameplay. I am realy happy with it.
 
Here is a link to the .Bsp file
 
http://rapidshare.com/files/325303067/cp_orange_compound.bsp.html
 
Hope you guy's like it!
If you need the .vtf file i can post a link to that as well.
 
 
PsyCo.
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PsyCo.
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Re:  "cp_orange_compound"
Reply #1 - Dec 29th, 2009, 10:26am
 
No respons? Man i thaught [FAT66] was better then this!  
Oh well  undecided
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Grunge31
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Re:  "cp_orange_compound"
Reply #2 - Dec 29th, 2009, 12:25pm
 
Quote from PsyCo. on Dec 29th, 2009, 10:26am:
No respons? Man i thaught [FAT66] was better then this!
Oh well  undecided

 
Sry about that m8 embarrassed . Were all realy busy lately and the forum isn't realy that populair with all uf us. What i'll do is hav a look and a chat
with some of the others and well see if we will run ur map.
 
I'll get back to u on this early next year.
 
 Smiley
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PsyCo.
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Re:  "cp_orange_compound"
Reply #3 - Dec 31st, 2009, 11:05am
 
Great  Cheesy thnx dude, look foreward to hearing from you guy's.
Meewhile see you the Fat66 servers ^^
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Re:  "cp_orange_compound"
Reply #4 - Jan 3rd, 2010, 12:51am
 
Hey there,
 
Sorry for the late reply, been away for christmas. I will downalod the map and give it a go. I'm sure its fun enough to be a contender on our ornage servers, but I will let you know asap.
 
In the mean time have a great new year Cheesy
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Grunge31
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Re:  "cp_orange_compound"
Reply #5 - Jan 3rd, 2010, 9:08pm
 
Quote from PsyCo. on Dec 29th, 2009, 10:26am:
No respons? Man i thaught [FAT66] was better then this!
Oh well  undecided

 
Hehe, were a bit slow sometimes. But when were moving we realy are.
 
Cheers and see u on the servers soon.
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Re:  "cp_orange_compound"
Reply #6 - Jan 4th, 2010, 3:34pm
 
Hey Psy co,
 
 
Your map looks prety good, so I have added it to both out orange servers. We have a votemap box that pops up so I will keep an eye on it and see what other people playing it think. I reckon it will go down pretty well.  
 
Good job,
 
Flabby Smiley
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PsyCo.
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Re:  "cp_orange_compound"
Reply #7 - Jan 7th, 2010, 4:33pm
 
Wow great! Now i can play my map on one of my favourite  servers  Grin
Umm just one thing, one of the servers is low grav right? Well there is 1 sercret passage (out of the 3) that if accesed by the sniper can be a bit crap, it leeds to the roof so he will basicly have a vision of most of the map. On normal grav only the soldier, the demo (well they dont realy need  a secret passage for that) the scout and the engi gain access. I know the engi can make a tp on top, but that will take him a long time.  
 
I don't know if it will be crap for the gameplay on low grav (suppose it might not, just change the focus of the players. But anyway there is a very very slim chance that it will be found Smiley but like all things these passage will get found over time. So i dont think its worth removing it for now. We will see in the futur how it works out.
 
Thnx again  Smiley
 
PsyCo.
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